Geometric primitives are the simplest shapes used in vector computer graphics, CAD systems, and geographic information systems. Primitives can include points, lines, curves, polygons, and triangles, which are used to construct more complex forms. Primitives are also used in constructive solid geometry, such as cubes, cylinders, spheres, cones, pyramids, and toruses.
Carnegie Mellon University
Spring 2022
This course explores the design and analysis of algorithms, algorithmic modelling techniques, and their efficiency. It aims to provide tools for designing and analyzing personal algorithms, using various analytical tools and frameworks. Some advanced topics not commonly covered in textbooks are also taught.
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