Geometry processing, also known as mesh processing, is a field that uses applied mathematics, computer science, and engineering to develop efficient algorithms for working with complex 3D models. It draws parallels to signal and image processing, using techniques like convolution to manipulate surface geometry. Geometry processing has applications in various fields, including multimedia, entertainment, computer-aided design, biomedical computing, reverse engineering, and scientific computing. It is a prominent research topic at SIGGRAPH and the Symposium on Geometry Processing.
Carnegie Mellon University
Fall 2020
This is an intensive course on computer graphics, covering a variety of topics such as rendering, animation, and imaging. It requires previous knowledge in vector calculus, linear algebra, and C/C++ programming. Concepts include ray tracing, radiometry, and geometric optics, among others.
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