A Bézier curve is a smooth, continuous curve defined by a set of control points. It is used in computer graphics to approximate real-world shapes and is named after Pierre Bézier, who used it for designing car curves. Bézier curves are also used in vector graphics, animation, user interface design, and robotics to model smooth motion and trajectories.
UC Berkeley
Spring 2022
This course provides a broad introduction to computer graphics, covering modeling, rendering, animation, and imaging. It emphasizes the mathematical and geometric aspects of graphics and requires a data structures course and programming ability. Covered concepts range from 2D and 3D transformations to image processing.
No concepts data
+ 24 more concepts