The computer graphics pipeline is a framework that transforms a 3D scene into a 2D representation on a screen. It is used in video games and other forms of 3D computer animation, and relies on specific software, hardware configurations, and desired display attributes. Graphics APIs like Direct3D and OpenGL standardize common procedures and oversee the graphics pipeline for different hardware accelerators.
UC Berkeley
Spring 2022
This course provides a broad introduction to computer graphics, covering modeling, rendering, animation, and imaging. It emphasizes the mathematical and geometric aspects of graphics and requires a data structures course and programming ability. Covered concepts range from 2D and 3D transformations to image processing.
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