Texture Mapping

Texture mapping

Texture mapping is a computer graphics technique used to apply textures, such as color and surface detail, to a 3D object. It is used to make the object look more realistic by adding details that would otherwise be difficult to create. Texture mapping can also be used to add color to an object.

4 courses cover this concept

15-462/662 Computer Graphics

Carnegie Mellon University

Fall 2020

This is an intensive course on computer graphics, covering a variety of topics such as rendering, animation, and imaging. It requires previous knowledge in vector calculus, linear algebra, and C/C++ programming. Concepts include ray tracing, radiometry, and geometric optics, among others.

No concepts data

+ 24 more concepts

CS 148 Introduction to Computer Graphics and Imaging

Stanford University

Fall 2022

This course is an introductory one in computer graphics, focusing on synthetic computer-generated images creation. It starts with basic concepts and moves to more complex subjects like BRDF and ray tracing technology. A final project involves building a ray tracer.

No concepts data

+ 11 more concepts

CS 184/284a: Computer Graphics and Imaging

UC Berkeley

Spring 2022

This course provides a broad introduction to computer graphics, covering modeling, rendering, animation, and imaging. It emphasizes the mathematical and geometric aspects of graphics and requires a data structures course and programming ability. Covered concepts range from 2D and 3D transformations to image processing.

No concepts data

+ 24 more concepts

15-462/662 Computer Graphics

Carnegie Mellon University

Spring 2022

Similar to Course ID 29, this course provides a comprehensive introduction to computer graphics. It also demands a strong mathematical and programming background. The topics covered include rasterization, geometric transformations, and Monte Carlo ray tracing.

No concepts data

+ 22 more concepts